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Backstage pass game series
Backstage pass game series












It could also be, as Alex speculates in the video above, that EON productions might not be interested in a remaster of something that isn’t necessarily on-message with the Bond franchise as it currently stands.

backstage pass game series

This would make sense, as it wouldn’t saddle Nintendo with an obviously inferior version. Who knows why that is – it’s entirely possible that the new licensing agreement stipulates the N64 original must be released as-is.

backstage pass game series

If you told someone that the one on the left was the Series X version, and the one on the right was the 360 version, they'd probably say "leave me alone, I'm busy".Īs with most things that Seem Reasonable, though, it wasn’t to be. It stands to reason, right? Xbox still owns Rare, the source code must be filed away somewhere, and with most of the work having been done over a decade earlier (with intact multiplayer), it’s surely worth the effort to dust it off and give it the final polish it deserves. When word came that this ancient knot had finally been unpicked, some of us dared to dream that maybe, just maybe, this meant that the original Xbox 360 remaster project could form the basis of the new release, on Xbox at least. At the time, it was the victim of a licensing stand-off that never got resolved, as it would have required the sign-off of both Microsoft and Nintendo (who were at least a decade away from forging the slightly awkward friendship they currently enjoy), but also MGM and, presumably, Electronic Arts, who had the Bond gaming licence at the time. There are, of course, plenty of grown-up reasons why Goldeneye 007’s ill-fated remaster – almost completed, but left abandoned some time in 2008 – will never officially see the light of day.

backstage pass game series

^Check out our discussion of the Goldeneye remaster, with oodles of 4K footage!














Backstage pass game series